![]() ![]() Modifying the existing mechanics of the new races to suit your own.Īdding in external 3D models, a punt (but my gut tells me they would go in this direction) is this will be easier for multiple 3D applications, so users familiar with blender, maya, maybe max can import into the engine. ![]() What would be safe to assume is you can modify what structures you can develop, units to produce, general race traits and abilities, shading, modifying pre-existing units. But overall it has been hinted that the future modding tools would make modding more streamline with features like the snap grabs of unit models for icons (saving a few hours in photoshop). With only small segments of information it would be only a crude estimation on what we can do with adding races to Planetfall, what has been hinted so far that each races should change your gameplay, how that works at the moment would be just speculation.
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